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How to Refine Textures on AI-Generated 3D Models from Trellis, Meshy, Rodin, Tripo and Hunyuan

Mar 25, 2025
How to Refine Textures on AI-Generated 3D Models from Trellis, Meshy, Rodin, Tripo and Hunyuan

Text-to-3D and image-to-3D technologies have made remarkable advancements with tools like Microsoft's Trellis, Meshy, Rodin, Tripo, and Hunyuan. These platforms have revolutionized how quickly we can generate 3D models from simple prompts or reference images. While Trellis 3D in particular stands out for its high-quality model generation, all these tools share a common limitation: the ability to refine and edit textures with precise creative control.

Video demonstration of texture refinement techniques

The Texture Challenge in AI-Generated Models

While Microsoft's Trellis 3D can now generate impressive 3D models in seconds, the textures often lack the refinement and specific details that professional projects demand. Models from Trellis and other platforms like Meshy, Tripo, or Rodin provide excellent starting points with their geometry, but they typically require additional texture work to reach production quality.

Challenge #1: Low-Quality Textures

The textures generated by Trellis 3D, as well as tools like Meshy, Rodin, and Hunyuan, often suffer from low resolution, inconsistent details, and unrealistic material properties. Trellis 3D models in particular, despite being trained on the curated TRELLIS-500K dataset containing 500K high-quality 3D assets, still produce textures that need enhancement. These limitations become particularly apparent in close-up views or when specific artistic styles are required, making the raw output unsuitable for professional applications without significant enhancement.

Challenge #2: Destructive Workflow

Perhaps the most significant limitation is the lack of targeted editing capabilities in Trellis 3D and similar platforms. To change any texture detail in these tools, you must regenerate the entire model or texture, which creates a destructive rather than iterative workflow. This approach makes it impossible to preserve successful elements from previous versions while refining specific areas, forcing artists to choose between completely different iterations rather than building upon their work.

Two Approaches to Edit and Refine AI-Generated Textures

Traditional Software Approach

Industry-standard software like Substance Painter, Blender, or Maya offer comprehensive texturing capabilities with complete artistic control for refining Trellis 3D models.

Pros:

  • Complete creative control
  • Production-ready results
  • Industry-standard workflows
  • Extensive toolset for detail work

Cons:

  • Steep learning curve
  • Time-intensive process
  • Requires technical expertise
  • Less iteration-friendly for concepts

AI-Assisted Approach with Ideate

Ideate.xyz provides AI-powered texture refinement specifically designed for quick iterations on Trellis 3D models and other AI-generated assets.

Pros:

  • Rapid iteration cycles
  • Low technical barrier
  • AI-assisted creative suggestions
  • Perfect for concept exploration

Cons:

  • Less granular control than traditional tools
  • May require final polish in specialized software
  • Better suited for concept work than final production

When to Use Each Approach

Use Ideate When:

  • You're in the concept phase with your Trellis 3D models where speed and volume of variations are key
  • You need rapid exploration of different texturing directions for your AI-generated assets
  • You want a strong starting point before moving to traditional software
  • You're iterating with stakeholders who need to visualize concepts quickly

Use Traditional Software When:

  • You have a finalized concept and need production-quality textures for your Trellis 3D model
  • You need precise control over every aspect of the texture
  • You're an expert in Substance Painter or similar tools and work efficiently in them
  • Your project requires specific technical requirements like custom shaders or specialized maps

The Hybrid Workflow

For many professionals, the optimal workflow combines both approaches:

  1. Generate base models using Microsoft's Trellis 3D, Meshy, Rodin, Hunyuan, or similar tools
  2. Use Ideate to quickly explore texturing concepts and establish the visual direction
  3. Export the refined model with Ideate-generated textures
  4. Finalize in Substance Painter or your preferred 3D software for production-ready results

Ready to Elevate Your Trellis 3D Models?

Try Ideate today and discover how quickly you can transform Trellis 3D models and other AI-generated textures into refined, professional-quality assets.

Start Creating with Ideate
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